Category Archives: Uncategorized

The 2D Animation Process

The 2D Animation Process

Every animation studio has a slightly different animation process, but the steps for going from a simple idea to a fully animated film are pretty much the same anywhere you go. The animation process differs slightly depending on the scale of the project, the type of animation used and the size of the team creating it. Most animators have adopted Walt Disney’s animation process as the standard approach to creating an animated film. It is by no means the only way to do it, but as a new animator it will be useful to learn the steps that are still in use by major animation studios today.

Step 1: Storyboards

The first step for the inspired animator is creating a storyboard. Be it an adaptation of a script or an original idea, drawing out a storyboard is an important first step to creating your final product. Originally developed by Walt Disney in the 1930s, storyboards as graphic organizers to pre-visualize their work and pitch their idea to movie directors and other animators who want to work on the project, think of them sort of like a visual script or stage directions for animated characters.

Creating an animated feature is an expensive and time consuming process and can take anywhere from a few weeks to entire years to create, and a storyboard is the best way of editing the story before its been animated. An animated film will of course be edited throughout the creation process, but scraping an entire animated sequence is costly in terms of both time and money, so editing at the storyboard stage is doubly important for studios on a budget.

Step 2: Audio Production

After the story has been laid out with a storyboard and pitched to a team of animators, directors, and producers, it’s time to start recording the dialog. At this point, if they haven’t already, the writers and director will adapt their storyboard into a written script, complete with an outline of what each character is doing during each scene. This process is meant to further expand on the ideas presented in step 1, as storyboards are generally only rough, fragmented outlines of what the final product will look like.

After the script has been finalized, it is provided to the voice talent for the film, who works closely with the director to nail down each character’s individual personality. Though it may not be apparent to the audience, voice actors play a huge role in fleshing out their characters’ on-screen personality. Often times, scripts are used mostly as loose guidelines for the actors, who ad lib the character to life, giving them an even more appealing personality than originally intended and even affecting the artistic style or final cut of the film.

Robin Williams’ performance as Genie in the Disney classic Aladdin is a perfect example of how a voice actor can influence the personality of a character and the direction of the film as a whole. The directors of Aladdin allowed Williams to ad-lib most of his lines, only sticking to the script when it was absolutely necessary. They even let him add his own jokes and gags to the script. Animators used the personality that Williams created to come up with the final look for Genie, including how he moves and how he interacts with the other characters. The result was one of the most memorable and lovable characters in the history of animated film.

Step 3: Visual Development

The process of visual development has evolved considerably since the 1930s. Originally, artists and animators would draw thousands of sketches of characters, scenes and objects to perfect the aesthetic of the film. These sketches would only be slightly more detailed than the original storyboard and serve as sort of a halfway point between the extremely rough storyboard and the actual animation of the film.

During this phase artists strive to perfect the appeal of each character, taking into account any personality quirks or changes incorporated by the voice actor. Some characters receive massive makeovers over countless iterations, while others are sketched, inked and ready to be animated.

Today, visual development requires much less manual labor, but is no less an important step in the creation of an animated film. Artists use specialized tools to digitally draw and refine the characters and scenes, saving them hundreds of hours of sketching, inking and painting. After the designs of each character and scene have been finalized, the production process can begin.

Step 4: Production

During the golden age of animation, the production process was an extremely labor affair. Every shot in an animated film will have anywhere between ten to twenty drawings, which all must be inked and painted by artists before the filming process could begin. The top animators at each studio would only have time to draw the most important frames in the animation, called keyframes. The frames between the keyframes, known as tweens, would be filled in by junior animators, then all the frames are put together and photographed to create an animation sequence. This process would be repeated for every shot in the film, often making for hundreds of thousands of final drawings, each one requiring a sketch, coloring, inking and photography.

The modern production process is a whole lot easier and requires much less manpower than the classic method. Thanks to advances in 2D animation technology artists can draw, ink, paint and animate a scene all by themselves without ever having to leave their desk.

Massive digital drawing tablets enable animators to draw their keyframes digitally and create the tweens automatically using 2D animation software. Characters and backgrounds are drawn separately using this method, then transposed on each other and saved as a video file, saving the studio both time and money over traditional methods and allowing for more flexibility during the last step of the animation process.

Step 5: Post Production

The characters have been colored, animated, and set on their backgrounds. Each scene has been painstakingly composed and optimized. Every key is colored, every tween in place, and the animation is essentially complete! All that remains is to edit and polish the final product with special effects, sound effects and visuals to perfect the animator’s artistic vision. Post-production is usually when the entire team sits down to review their work and make whatever tweaks are necessary to call the film complete.

So there you have it, everything a fledgling animator needs to begin their foray into the world of 2D animation. Will you become the next animation legend like Walt Disney and Hayao Miyazaki? Or will you bring something new to the table and revolutionize animation once again? Check out Academy Award winning animator Tony White’s 2D Animation Masterclass to further hone your animation skills and learn how to create the next classic animated film!

Want to learn 2D Animation Click here.

The 12 Laws of Animation

The 12 Laws of Animation 

Much like the laws of physics in the real world, the “12 Laws” or 12 basic principles of animation are a set of rules to adhere by for consistent and beautiful animation. First outlined by Ollie Johnston, the directing animator of Pinocchio, and Frank Thomas of Snow White and the Seven Dwarves fame, animation studios the world over look back to these tenants from the golden age of cartoons. In their book Disney Animation: The Illusion of Life these animation greats lay out the 12 basic principles that ensured the Disney movies from the 1930s onward would be remembered as classics for years to come.

Though the 12 basic principles were originally intended for the hand-drawn animation style of the time, they still apply to the computer animation standards of today, and are important for any animator to learn, in and out. Mastery of the 12 basic principles of animation is the first step to getting hired at big name animation studios, and animations that exhibit tight control over these elements are widely regarded as some of the best pieces of animation ever created.

  1. Squash and Stretch

The first and most important of the 12 laws is used to give drawn objects a feeling of flexibility and weight. Squashing and stretching are the two most basic animated reactions a drawn object can exhibit and they applied to everything from a simple bouncing ball to the intricate and photorealistic animations of the human body? Squash and Stretch are often manipulated to create a cartoonish comedic effect but are utilized in all types of animation.  In more realistic animations, squash and stretch are linked, meaning that if an object is stretched vertically, it’s squashed horizontally.

  1. Anticipation

In 2D animation, the anticipation of a movement is just as important as the movement itself. The moment of anticipation informs the audience that an object or character is about to take action and directs their attention appropriately. Much like squash and stretch apply to object, anticipation applies to movements, giving them a sense of authenticity. A boy kicking a ball must first wind up his kick, creating a moment of anticipation for the kick and implying a cause for the next action. Some gags omit anticipation altogether for an anticlimactic comedic effect, but there are few other reasons not to express anticipation.

  1. Staging 

Just like in theater, staging is the layout of objects and characters in a scene that draw the audience’s attention to the subject of the scene. A proper use of staging will make the audience absolutely certain what is going on in a given scene. Wide, medium and close up shots, camera angles, colors, and the amount of movement should all be taken into consideration when contemplating the staging of a scene. Too much motion makes a scene look cluttered, but a wider camera shot can alleviate that issue without much hassle.

Hayao Miyazaki, one of the most prolific and influential animators of our time, is said to be a master of staging, his films often incorporating vast and expansive settings that give his movies the grand sense of adventure that makes them so notorious.

  1. Straight Ahead and Pose-to-Pose

Straight Ahead and Pose-to-Pose are two different approaches to animation that yield two different results. Straight Ahead or “frame-by-frame” animation is a continuous process in which the animator draws each scene a single frame at a time. Straight Ahead animation gets its name from the fact that the animation is moving straight ahead from the first drawing in the scene. Employed mostly by cartoonists, the Straight Ahead style yields a wild and engaging animation with a fresh and spontaneous feel, but is less precise, which often leads to the warping of a character volume or proportions.

Pose to pose animation is a far more controlled method of animation in which the animator plans out the key poses in the scene. Typically referred to as “keyframes” these poses are drawn by the animator and then, with the help of an assistant or animation software, fills in the frames between each keyframe.

The resulting animation is usually much more consistent than Straight Ahead animation and proportions tend to stay uniform instead of jumping around.

Many animators are known to combine both styles of animation in certain scenes, using Pose-to-Pose style techniques to give the movements texture, while still incorporating all the fun spontaneity of Straight Ahead animation.

  1. Follow Through and Overlapping Action

The next principle pertains to drawn objects that are in motion. Follow through is the time it takes for the extraneous parts of a character (such as arms, hair, coat, tail, etc.) to stop after the main mass of the character. As in real life, in animation nothing should stop all at once, so when the leading mass of an object comes to a halt, any connected or trailing parts of it should offer a sufficient wind down time.

Overlapping action comes in to play when the main mass of an object in motion changes directions while the extraneous parts of the object take time to adjust to the new direction. A character with long hair should have his hair billow when he turns around, instead of just turning with the head entirely. Overlapping action is used heavily in Disney’s television cartoons to set up comedic gags and express exaggerated motion.

  1. Slow-Out and Slow-In

The smoothness of an animation is governed mostly by how many frames the animation contains. More frames means smoother, slower animation, fewer frames will speed up the animation. Slow-Ins and Slow-Outs make use of this relationship by adding more frames at the beginning or end of an action respectively.

An object that is beginning motion will have a Slow-In  to show the finer movements of the object as it accelerates, and a Slow-Out to wind the action down smoothly. Omitting a Slow-In or Slow-Out will typically make the scene feel more snappy and less flowing, but can be used to great effect in some comedic gags.

  1. Arcs

Natural movement tends to follow the basic trajectory of an arc, as such, it is important for animators to consider implied “arcs” for each movement. The faster an object is moving, the more subtle it’s arc, making the proper use of arcs absolutely imperative for expressing speed. Thrown objects, limbs, and even free moving characters follow what is called a “natural arc” for the scene, which is determined by the staging and perspective of the scene. If an object breaks it’s natural arc the movement will seem out of place or erratic, which can be used to set up a comedic element.

  1. Secondary Action

The addition of secondary action can make a scene more interesting to the viewer and further help enforce the illusion of reality. Instead of simply walking, a character can bend its knees, swing its arms or nod it’s head. Typically used to convey strong emotions, secondary action is an integral part of creating engaging animations that are more than just one moving part.

  1. Timing 

Timing, or the number of frames in a given scene or action, dictates the overall speed of the animation. Having the right amount of frames in an action is integral to creating a scene that looks like everything is happening at the same time. The timing of on screen movements also affects how real the movements seem, whether or not they obey the laws of physics, and how detailed each movement actually is.

  1. Exaggeration

Arguably the most common way of making a scene interesting is exaggerating one aspect of it over another. Cartoons use exaggeration as a way of suspending the reality of the animation. Whether or not exaggeration should be used as well as how heavily it is used depends on the style the animator is looking to achieve. Judicious use of exaggeration can help animators achieve any number of different themes and styles, from dramatic tension to just plain funny gags.

  1. Solid Drawing

Solid drawing is a principle that applies to objects drawn in three a three dimensional space. Animation that takes place on a 2D plane is often insufficient to realize the full motion of an action. An animator that is also skilled in drafting will be able to use solid drawing techniques to give their drawn objects three dimensional aspects like weight, balance, anatomy, lighting and more.

  1. Appeal 

Appeal is to an animated character as charisma is to a real life actor. Audiences will have a hard time sympathizing with an unappealing character. There are a few tricks to designing appealing characters, for example the Chibi style of drawing capitalizes on big heads with expressive faces and cute small bodies.

The most appealing characters tend to become favorites of the audience and make them care about what happens to the character, however, just because a character is an antagonist or seen as “evil” doesn’t necessarily mean that the character is unappealing. Animators strive to make the leading characters in any project as appealing as possible to captivate the audience

Want to learn 2D Animation Click Here.

2D Animation or 3D Animation what should I learn?

2D Animation or 3D Animation what should I learn? 

Animation :-

Remember those childhood days when we all used to sit in front of our television to watch cartoons like The Jungle Book, Tom and Jerry, Duck Tales, Scooby Doo etc. These Animated series and films are created by Animators. There are huge demands for Animators for such cartoons, E-learning contents, Corporate promotions etc. But people get confused which animation they should learn 2D Animation or 3D Animation. That is why here we are discussing about Animation and which is suitable for students to start their career.

  • What is 2D Animation ?

2D Animation creates movement in a two- dimensional artistic space. It focuses on creating characters, storyboards, and backgrounds in two- dimensional environments. 2D Animation is the oldest form of commercial animation. Few 2D Animation movies are The Lion King, Alice in Wonderland, Spirit: Stallion of the Cimarron, The Little Mermaid etc. Also few cartoons like Duck Tails, The jungle Book, Tom and Jerry which are most popular are 2D Animation cartoons. Even in Kolkata also 2D Animation is very popular. Few Bengali 2D Animated cartoons are Batul The Great, Hadabhoda, Thakurmar Jhuli, Nonte Phonte etc. Also TV channels regularly show some 2D Animations.

Want to learn Animation click here.

  • What is 3D Animation ?

3D Animation is a process of generating three – dimensional moving images in a digital environment. 3D Animation is a type of animation that uses computer generated images to create animated scenes. Compared to 2D Animation, 3D Animation has much more depth, and it looks much more realistic. Few 3D Animation movies are The Incredible, WALL-E, Kung Fu Panda, The Ant Bully, The Adventures of Tintin, The Good Dinosaur etc.

2D Animation or 3D Animation which is better for students?

Students really get confused over 2D or 3D animation they should learn.  There is a demand for both 2D/3D Animation but you need to consider some more factors. Few reasons are there:-

  • Job demands is much higher in 2D Animation rather than 3D Animation in Kolkata and Eastern Region of India.
  • 2D Animation is less expensive and take less time to learn. While 3D animation is very much expensive.
  • For 3D Animation we need very high configuration machines but for 2D Animation normal computer is enough.
  • There are very good freelancing job opportunities for 2D Animator, and Digital Artists.
  • Now-a-days schools are also using E-learning to teach their students and for that 2D Animation they are using. That is why companies need 2D Animators.

These are the reasons why a student can prefer to learn 2D Animation rather than 3D Animation in Kolkata.  But if a person want to work outside Kolkata he/she can learn 3D Animation. For job and freelancing in Kolkata 2D Animation is the most demanding.

Want to learn Animation click here.


Who Can join Animation Course?

Who Can join Animation Course? Is it suitable for me? Can I start a career in Animation? Yes, all these doubts starts pouring in mind as we have a very few knowledgeable person in our society. Though it becoming a demanding career each day but as it is new career option to many of us so we need a proper guidance to clear our doubts. Though IMAGIC is a right place to clear all your doubts  free of cost what we are already doing since 2010 but still here we have given some answers of common doubts to read before reaching IMAGIC. Keep reading……………..

Some common doubts about Multimedia and Animation :-

  • Minimum qualification needed to learn Multimedia and Animation –

Multimedia and Animation is a creative field. The person with creative mind becomes more successful in this field. No one is going to ask their qualification, rather than their work. So anyone who is interested  can learn Multimedia and Animation. No prior knowledge needed for that.

  • What is the right time to start learning Multimedia and Animation ?

Every moment is the right moment to start learning Multimedia and Animation.  Age is just a number only. If a person is creative and interested to learn Multimedia and Animation he or she can start learning whether he or she is 16 years old or 4o years old. We can suggest you to start learning at least  when you are in college so that you can gain experience while pursuing your degree. So that you can get a job earlier just after finishing your Graduation.

  • Is it very expensive? Can I afford it?

No it is not so expensive. You can start learning with a fees ranging between Rs. 4000/- to 7500/- per month. So anyone can afford it. It does not cost you few lakh.

  • Is it necessary to have a high configuration Laptop or Desktop?

High configuration Laptop and Desktop is not necessary to learn Multimedia and Animation.

  • Career opportunities –

Multimedia and Animation is a high demanding career. There is a huge demand. You can do job or freelancing.

  • Is it necessary to know drawing for Multimedia and Animation?

It is not necessary to know drawing for Multimedia. Only in case of 2D Animation basic knowledge of drawing needed.

  • Salary and Placement –

Salary depends on their experience and quality of work. In Kolkata, in India Multimedia and 2D Animation is very demanding. A person who learn Multimedia and Animation he or she can work all over India and abroad also.

Hope you have cleared your doubts. Click here now to know about course details.

Adobe Premiere Pro or Apple Final Cut Pro for video editing

Difference between Premiere Pro and Final Cut Pro (FCP) :-

Adobe Premiere Pro and Apple Final Cut Pro both are video editing software.  That’s make people confused what to learn. What is the best Video editing software to learn? So here are some tips to guide you.

Adobe Premiere Pro :-

Adobe Premiere Pro is a non linear video editing software.  It runs on both Window and Mac OS. You can use it in your Laptop or Desktop PC or on an Apple Mac platform.

Pros : –

  • Adobe Premiere Pro is the popular software for video editing.
  • It runs on both Windows and Mac OS.
  • You can get professional  video editing even in your laptop.
  • It is very user friendly.

Cons :-

  • The quality of editing is not so good.
  • TV  channels/ production houses generally  do not prefer Adobe  Premiere Pro for editing.
  • It takes long rendering time and software crashes quit often.

Apple Final Cut Pro (FCP ) :-

Apple Final Cut Pro (FCP ) is faster, smoother and offers a more flaw lace video editing experience for the user.

Pros : –

  • Final Cut Pro is a high quality video editing software.
  • All digital HD TV channels  prefer Final Cut Pro.
  • FCP is a very stable video editing software.
  • It gives better rendering experience.

Apple Final Cut Pro runs on Apple Operating System and they are installed in Apple computer or laptop. That means Software, OS, Computer all are from same company and we think that’s one more reason why Final Cut Pro is so stable.

Cons :-

  • Final Cut Pro runs only on Apple Mac.
  • Apple Mac  setup  for Final Cut Pro is little bit costly.

Conclusion :-

Hope you got the answer of best video editing software to learn. You can learn both Adobe Premiere Pro and Apple Final Cut Pro. For small budget work you can use Adobe Premiere Pro in your laptop or PC. For HD quality editing or if you want to work in a production house, TV channels you can use Apple Final Cut Pro. But first a person should learn Adobe Premiere Pro and then he or she should go for Apple Final Cut Pro.

Is there any course to learn them all? Yes just click here

Website Designing and Development Career in Kolkata

Website Designing and Development Career in Kolkata :-

Website design and development is very demanding career with good salary packages. But lots of time we don’t have clear idea about how to start a career in web designing and development. So, here are some guidelines for you.

Why Website Development is a demanding Career?

Today  we are dependent on internet. From searching school result to train ticket. We open websites even in our smart phones. Now-a-days people surf social sites in leisure time. In this digital world website is very important for every organization to advertise, promote and sell their products. So, demand of developing new websites and maintenance  is increasing rapidly.

For this reason there is a surge of demand of website designers and developers. In India fresher are easily get absorbed in job with lucrative salary. Even experienced can earn a good as a freelancer  from home.


Scope of a Website Developer :-

Knowledge of a web developer can be used in different sector. They are needed in –

  • Digital marketing companies.
  • Website designing companies.
  • Website theme development companies.
  • Big corporate houses having digital team.
  • E-commerce companies.
  • Any business as a freelancer.


How to become a Website Developer :-

Website gives us lots of information just with a click of mouse. You can see pictures, videos, information even from your mobile also. But it takes lots of knowledge to make it very user friendly. Here are some guidelines.

Level 1

  • First we need to create a web page design in Photoshop. Then we convert it into HTML.
  • When a PSD or Photoshop file is ready in HTML then we need some more coding. You might have heard of Div, CSS, Web 2.0, Dreamweaver etc. All these coding are needed to complete your first static website.
  • Now you can upload it in server and show it to the world. Your first static website is ready.

You can gain all this knowledge in six months of time.

click here to learn.

Level 2

Now when you have learned the technique of creating a website now it’s time to make it responsive.

  • Need to learn CSS3, HTML5, WEB 3.0 etc. To make website more attractive you can put Jquery animation. You can use Bootstrap also. These knowledge helps you to create a responsive website which is very easily visible as per the device screen size.
  • when you have gained all the knowledge of developing a good responsive website now it’s time to make it visible in search engine also. Some knowledge of SEO- Search Engine Optimization is needed by developer to make it SEO friendly.

Another six months is enough for gaining this knowledge. You get a very good job demand as a front end developer.

click here to learn.

Level 3

You have already learned front end development. Now you need to learn back end development.

Dynamic website with a good CMS is mainly developed in word press nowadays. So word press and PHP with My SQL is needed to learn. Dynamic website helps to change contents very easily without any development knowledge. Dynamic Word press website are very much in demand.

click here to learn.


Who can learn?

Anyone after 10+2  can start learning website design and development, no prior programming knowledge needed.


Best time to start learning  :-

You can start learning  web development  with college so that you can get a job early just after finishing your Graduation.


Job Opportunities in Kolkata :-

The jobs for a Web Designer and Developer  are-

Web Site Designer

Web Site Developer

Front End Developer

Back End Developer

Freelance Website Developer

You can have more job information just click here

Where to learn the course of Website Designing and Development in Kolkata :-

IMAGIC gives most professional training in Website Designing and Development in Kolkata.

 Click here to know more..

Career after Graduation

Career after Graduation in Kolkata.

Are you looking for a professional career after graduation ? Short term professional course to get a job in Kolkata? Or just need Freelance work to earn from home. Here are some suggestions for you.

Graphic Designing :-

Graphic design, also known as communication design, is the art and practice of planning and projecting ideas and experiences with visual and textual content. The form of the communication can be physical or virtual, and may include images, words or graphic forms. The main software which we learn in Graphic Designing Course are Photoshop, Corel Draw and Illustrator. There are another software which is called In Design is used for DTP. Anybody can join and start a career in Kolkata as a Graphic designer just in 4 months. Very good in demand.  7 to 8 thousand per month starting salary. To  know more Click Here

Graphic Design Job Opportunities –

Jobs which we get after doing Graphic Designing Course are –

  • Print Media
  • Web Designing Companies
  • Digital Marketing
  • Logo Designer
  • Background Artist as Illustrator
  • Studios
  • Corporate Graphic Designer
  • Matte Painting
  • E-commerce Industries

FCP ( Final Cut Pro ) Video editing :-

FCP (Final Cut Pro) is a professional video editing software which runs only in Apple Mac. All types of HD quality editing are done here. Now- a- days all Production Houses, News Channel, Mega Serials, Movies use FCP.  Anybody can join and start a career in Kolkata as a FCP video editor just in 4 months. Very good in demand.  6 to 8 thousand per month starting salary . To  know more Click Here

FCP Job Opportunities :-

 Jobs which we get after knowing FCP ( Final Cut Pro ) are

  • TV Channel
  • Production Houses
  • Wedding
  • Corporate Films
  • Ads Film Makings
  • Animation Film Editing
2D Animation :-

2D Animation creates movement in a two- dimensional artistic space. It focuses on creating characters, storyboards, and backgrounds in two- dimensional environments. 2D Animation is the oldest form of commercial animation. Few 2D Animation movies are The Lion King, Alice in Wonderland, Spirit: Stallion of the Cimarron, The Little Mermaid etc. Also few cartoons like Duck Tails, The jungle Book, Tom and Jerry which are most popular are 2D Animation cartoons. Even in Kolkata also 2D Animation is very popular. Few Bengali 2D Animated cartoons are Batul The Great, Hadabhoda, Thakurmar Jhuli, Nonte Phonte etc. Also TV channels regularly show some 2D Animations. If you love drawing or painting then it will be your right choice. Very good job demand. You could be a 2D Animator, Background artist, compositor just in 4 months. Want to learn Click Here

2D Animation Job Opportunities –

After learning 2D Animation you can be –

  • Digital Background Artist
  • Character Designing Artist
  • Story Board Artist
  • 2D Animator
  • 2D Compositor
Website designing and Development

What is Website Design? It means planning, creation and updating of websites. It also involves information architecture, website structure, user interface, navigation ergonomics, website layout, colors, contrasts, fonts and imagery (photography) as well as icons design. Very much in demand. Good choice for students from science or mathematics background. To  know more Click Here

Here we separated the course in 3 Semesters.

In 1st Semester you will get to know about the idea of Static Website.  Here you will get to know how in Photoshop a web page design has been made and then we put it into HTML here you will learn about HTML coding and then how it will put into server.

In 2nd Semester you will get to know how you can make a responsive website because otherwise the website will not open in mobile or Tab or other devices. So here you will get to know how a responsive website can make. In First 2 Semesters you will know the whole knowledge about the Front-End Development.

In 3rd Semester you will learn how to make a Dynamic Website. Here you will get to know Back-end development.

Job Opportunities :-

After learning  Web Designing & Development you can be

  • Website Designer
  • Website Developer
  • PHP Word press developer
  • Front end or back end developer

Apart from there are many more job oriented courses to choose from. Click Here  to know more.